Microsoft Flight Simulator Sim Update III disponible


Hier soir Microsoft déployait la troisième mise à jour Sim de Microsoft Flight Simulator. Cette version ajoute de nouveaux contenus et fonctionnalités au simulateur. Pour les nostalgiques de Microsoft Flight Simulator X, les livrées qui furent la gloire passée ont été ajoutées au simulateur. En effet, vous pourrez arborer les couleurs jadis mythiques de Kenmore, Emerald Gold, Global Freightways, Orbit, Pacifica et World Travel.

Les contrails ou traînées de condensation sont également disponibles, mais que pour votre avion, il faudra attendre une autre mise à jour pour les voir arriver sur les avions-IA ou multijoueurs.

La carte du monde a subi également quelques modifications afin de rendre les avions plus authentiques avec la prise en compte de l’usure du fuselage pour obtenir une traînée parasite plus élevée que l’on trouve couramment sur les avions plus anciens et sales. Il est à noter que les modifications ne sont applicables que sur votre prochain vol et ne sont pas persistantes.

Certaines améliorations sont également disponibles pour les utilisateurs de la VR. Les utilisateurs peuvent désormais accéder au menu de contrôle directement à partir de la page du mode VR et les étiquettes s’affichent désormais correctement sur la carte VFR. Des corrections ont également été apportées à la manière dont divers avions interagissent en mode VR.

En ce qui concerne l’ATC, les zéros non significatifs pour les numéros de piste sont désormais communiqués le cas échéant et certaines corrections sur la façon dont le système gère la prononciation et les altitudes de croisière ont été mises en œuvre.

Veuillez trouver ci-dessous la liste complète des améliorations :


FSX legacy liveries available on appropriate planes : Kenmore, Emerald Gold, Global Freightways, Orbit, Pacifica and World Travel
Contrails are now displayed on the player’s aircraft (MP and AI are not supported yet)
New customization menu in the World map to further adjust the aircraft to perfectly match specific real world aircraft. The changes only affects the next flight and they are not persistent.
Empty CG position: We can now have a different empty CG position, just like real world aircraft that all may have slightly different empty balance.
Wear: We can now increase the wear of the fuselage to get a slightly higher parasitic drag and simulate older aircraft.
Control surface limits: We can now adjust the maximum angle limits for elevator, rudder and aileron control surfaces to simulate the slight difference that may exist between different real aircraft. Check Type Certificate Data Sheet (TCDS) Information for real world aircraft control surface angle limit variation tolerance.


Fixed various crashes across the title
Fixed a specific crash while using the manual cache


Latest AIRAC cycle has been integrated and is now available

Autopilot / FMS:

Corrected an issue which prevented the VS Wheel from working in FLC mode on the Cessna Citation Longitude
Disabled the autopilot which was incorrectly set as available on the JMB VL-3
Corrected an issue preventing the use of the VS Wheel to control the pitch on some planes
Corrected an issue with the VS Knob not properly responding to commands on the Airbus A320neo
Prevented the autopilot from being polluted by incorrect data when exiting slew mode
VOR/ADF Feature implemented
VOR/ADF – Airbus A320neo FMA Adaptability
Fixed General Aviation planes displaying FMS instead of GPS
G3000 – Fixed FlightPhase & NavSource display not showing properly
Fix roll hold mode behaving like wing leveler
Removing auto alignment of localizers with the runway when the heading given by the localizer and the heading of the runway are too different
Add TRK/FPA features to Airbus A320neo
Boeing 747-8 Intercontinental : LNAV and VNAV does no longer engage automatically when activating the Autopilot.


Boeing 787-10 Dreamliner – Enhanced HUD Projection
Airliners – Speed Trend arrow is now more reactive and accurate
Fixed some bearings indicated outside of the 0-360 range in Garmin instruments
Fixed a bug in GNS430 and GNS530 where the cursor did no automatically jump to “Activate” in Direct-to page on validation of the entered ident when there is no ident duplicate
Added airport ident and ILS runway name in GNS530 when tuning nav radio to a localizer
Fixed flight director roll not working when autopilot is not activated
Added wind display in G3X Touch in PFD or Splitted mode
Added possibility to adjust brightness level in G3X Touch
Added possibility to adjust brightness level in G3000
Fixed issue in FLT files that lead to flight plan not being loaded in instruments
Fixing the display of LDA approaches which were wrongly aligned to the runway at the end of their path


Fixed Beechcraft Baron G58 incorrectly having automixture enabled
Corrected an issue causing the AutoStart sequence of the Boeing 747-8 Intercontinental to activate the batteries later than expected
Re-enabled the STARTERX SET keys which used to throw an error and toggle the starter. They now correctly set the starter to ON or OFF
Corrected an issue causing the starter to affect the plane’s rpm excessively when the piston_power_scalar of the plane is >1
Corrected an issue which would prevent the engine from ever shutting down while in unlimited fuel mode.
Beechcraft Baron G58 engines adjustment
Beechcraft Bonanza G36 engine idle RPM adjustment

Cockpit interaction:

Corrected a number of minor XML errors
Improved the behavior of knobs that repeatedly send an action to prevent it from sending multiple events at once
Corrected the fact that the Avionics switch of the Pipistrel Virus SW121 was off when starting in cruise
Enabled the THRT Knob on the ATC Panel of the Airbus A320neo
Enabled the option to push the backup baro knob of the Boeing 747-8 Intercontinental to set it in Standard Altitude mode
Made the copilot’s HUD interactable on the Boeing 787-10 Dreamliner
Enabled the clock’s buttons on the Boeing 787-10 Dreamliner
JMB VL-3 Propeller Instrument Fix
Fixed Mouse Events not handled correctly on Tactile Screens
AS3X Touch – Removed com active ident display
Cessna Citation CJ4 – Fixed default VT Speed
Boeing 787-10 Dreamliner – Fixed ND interaction Model
Fixed the “COM RECEIVE ALL” simvar always returning false on planes without a configured COM 3, leading to problems with some third party content
Beechcraft King Air 350i – Baro knobs have been added

Control surface:

Corrected Flaperon animation on Boeing 787-10 Dreamliner which was incorrect in the air.
Corrected an issue preventing the autobrakes of the Airbus A320neo from enabling on the Fungal mission.
Fixed Beechcraft Baron G58 inoperative rudder trim


Corrected some emissive elements staying active when they should be off on the Boeing 787-10 Dreamliner.
Corrected some emissive elements staying active when they should be off on the Boeing 747-8 Intercontinental.
Corrected some emissive elements staying active when they should be off on the Airbus A320neo.


“Mixture: Lean for Altitude” checkpoint can now be auto completed without issues
Added a Brake Release checkpoint to the Aviat Pitts Special S2S checklist
The Checklist entry “Mixture : Rich below 3000 feet” is now correctly displayed as such instead of “300 feet”
Engine should now start without struggle and auto completion of the “Starting procedure” on the Aviat Pitts Special S2S should now work
Corrected issue on the Cessna 172 Skyhawk’s checklist which prevented the copilot from correctly executing the “Set Transponder to Alt” step
Corrected Issue on piston planes checklists which prevent the steps relating to setting the right mixture from correctly executing
Corrected issue on the Beechcraft Baron G58 which caused the copilot to not keep the starter active long enough to reach a combustion when auto-completing the checklist
Corrected issue on the Boeing 747-8 Intercontinental’s checklist which caused the step to activate all fuel pumps to not properly validate on some airports


External HUD – Fixed AP Ref speed/altitude not always displayed
3rd View HUD – Fixed HSI not showing approach course if approach is armed
3rd View HUD – Fixed Trim & Flaps display
Fixed crash when using a plane with an incorrectly setup FuelSystem.
Fuel pressure gauges should now display correct pressure level indications
Fix crash when teleporting to approach
Fixed external HUD not updating at correct framerate


A ‘No binding’ icon is displayed when no control is assigned to a VR action
If there are no controls assigned to the camera re-center, then the player cannot switch to VR and they are asked to assign a command to this action
Players can now access to the controls menu directly from the VR Mode page
HOTAS are now specified in the VR bindings (VR Mode page)
VR is now functional when HDR is enabled
The panel reset feature is now functional in VR
A dark background is displayed when opening a menu in the cockpit
When a toolbar menu is opaque, it will now hide properly menus that are positioned behind it
Labels are now properly displayed in the VFR map
Various fixes on the toolbar and the panels display
The mouse cursor is now properly positioned in VR on the Cub Crafter X Cub instrument panel
Cockpit handles should not teleport anymore when clicked and dragged
It is now possible to switch the throttle to CutOff position in the Daher TBM 930
The Flap control in the Cessna 172 Skyhawk G1000 doesn’t return to fully retracted position when interacting with it with the mouse


In case there is an ASOS/ATIS and Center/Departure/Approach agent on the same frequency in the same area, the ATIS/ASOS will not air its message if the player has been handed off to the Center/Departure/Approach agent to prevent the ATC flow from being stuck
Add leading zero for runway numbers in ATC communications when necessary
Fix ATC agent pronouncing letter by letter airports names during communication with the player
Fix ATC agent attributing cruise altitude instead of proper approach altitude when the first waypoint of the approach do not hold altitude information


Wind panel UI update for wind and gusts settings


Properly set runway when setting approach in the World Map
Changing behavior of Precision Marking field in Scenery Editor to allow for the marking to be displayed in case of short runways
Displaying all waypoints from data on the World Map and changing zoom scores to compensate for the amount of new points
Fixing behavior of World Map which was attributing closed runway over opened runway under certain conditions


Fix outline against clouds and object in game introduced in the previous update
Lights should no longer be too dark under mountain shadow with low quality setting
Taxi sign lights size has been tweaked


Revamped documentation website now live on
Added Sample for AirtportServices
The left gauge in the MouseAircraft sample has been reworked to provide clearer information.

Scenery Editor:

Trimmed leading spaces in package title
Fixed a bug that would not update the Scene list when adding an object while having no object selected
Fixed an issue to avoid unwanted airport modification
Fixed a crash when hiding all TaxiwayPoints of an Airport


Fixed GDI+ StringFormat conversion to NanoVG alignment
Fixed potential vulnerabilities in the WASI layer
Tweaked our system to avoid hampering module debugging with recurring exceptions.


Load and Save Flight using the FlowFlightManager.


Throttle mapping reversed for the Thrustmaster HOTAS Warthog
Beechcraft King Air 350i does not change pitch with VS wheel when Autopilot is enabled
in rare occasions, Aircraft screens might not initialize correctly upon loading a flight. Please restart the flight to fix the issue.
The plane continually loses altitude causing it to crash after loading into the Attitudes & Instruments Training Flight